Discover Holomit

Hyper-Realistic and Multi-Modal Social XR Platform and SDK

First step for Holographic Conferencing for the general public. It provides 3D holograms from standard commercial cameras. The service captures the video, compresses, transmits and orchestrates the sessions.

HoloMIT Software Overview

Explore Holomit’s features and tech specs to see its applications.
Core Features
  • Unity's Package Manager Modular SDK

  • 3D Volumetric Video capturing & streaming

  • Multi-Session

  • Multi-Representation

  • Realtime Audio Communications

  • 2D Video Streaming & Distribution

  • Gaussian Splatting Rendering

  • 360 Video Viewer

  • Interaction system

  • Multiplayer Networked Events, Triggers & Interactions

  • Controller & Hand-Tracked Interactions

  • Native Multi-Threading Support

  • Remote Rendering

  • Session Streaming

  • Automatic congestion management and adjustment

Technical Specs
  • Unity Compatibility: Unity 2022.3 & Unity 6.0

  • Platforms: Windows (Full), Linux (Reception), Android (Limited Reception)

  • System Recommendation: Intel i7, Nvidia RTX 30 Series

  • Camera Compatibility: Orbecc, Azure Kinect, Raytrix

  • Volumetric Codecs: HoloCodec (RGBPM)

  • Video Codecs: H264 & H265

  • Audio Codecs: Opus & Speex

  • Point Cloud Performance: RGBD Codec: Up to 8 Million points in real-time

  • Bandwidth: ~1-10 Mbps/Cam

  • Latency: Low E2E (~150-300ms)

  • Frame Rate: 30 FPS

What is HoloMIT SDK?
  • Unity SDK for developers

  • Installed through Unity’s Package Manager

  • Editor shortcuts

  • How to use documentation

  • Plug&Play examples

  • Add Holocapturing to your project with one click

  • Possibility to add our network layer

  • Can be used with your interactions and backend

Learn more and how to use it